A Unity plugin with an MCP server, skills and CLI: the agent drives scenes, assets, scripts and tests in the Unity Editor
Ivan Murzak
DeveloperGitHub (opens in a new tab)
The developer Ivan Murzak creates AI agents that interact with game development environments to automate tasks such as scene management, scripting, and testing.
All entries
3 entriesA .NET addon lets an agent drive the Godot editor: scenes, nodes, scripts, viewport screenshots and queries in the RQL language
An Unreal Engine plugin with MCP: the agent drives the editor via RQL, edits Blueprints and C++, captures viewport shots; cloud or own server
In short
dev, and AI Game Developer: Unreal MCP, which provide plugins and MCP servers for Unity, Godot, and Unreal Engine editors. These tools enable agents to control editors, manipulate assets, and execute queries for game development workflows.
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