GenAI Mesh Gradient skill

A skill that turns a visual brief into a mesh gradient recipe, then builds editable Figma layers or a layered SVG fallback.

  • 153 ★ on the repository
  • Last commit
  • MIT
Skill

Minimal access

Why this level

  • With a Figma tool the skill writes layers into the file you name.
All reasons and checks

9929y/genai-mesh-gradient

Install

In your terminal, with SkillFoxx CLI

npx skillfoxx add skills/genai-mesh-gradient

Detects the agents on your machine, shows the access level and pins the version.

Other ways to install

Access and checks

How we review

Minimal accessThe tool runs nothing and makes no network calls.

  • With a Figma tool the skill writes layers into the file you name.

This is third-party code. Review the repository files before installing.

What it does

GenAI Mesh Gradient is a skill for controllable image generation that carries a task from brief to finished artwork. The agent asks about use case, aspect ratio, brand colors and the area reserved for text, compares several palettes on the same composition, and then builds the result. The repository holds six Figma studies: sky, dreamlike, flower, diffuse, heightmap and multipoint. Each lists layers, blur and settings. The result is checked in its real slide or page and refined from feedback.

Who it is for. Designers and developers who need presentation covers, website heroes and thumbnails in one style and want to edit layers in Figma instead of regenerating an image.

Good fit when

  • A 16:9 presentation cover needs a gradient with a quiet area for the title.
  • Three palettes are compared on one composition before choosing.
  • A Figma gradient must stay editable with a note on changing colors.
  • A brand thumbnail set needs a repeatable recipe.

Not a fit when

  • You need a photo or an illustration with objects rather than an abstract background.
  • There is no Figma connection but the result must be native layers.
  • You want a finished image in one request with no iteration.

Example request

Use $genai-mesh-gradient for a 16:9 presentation cover. Compare three palettes on one composition, keep the left third quiet for a dark title, and after I choose build layers in my Figma file.

Limitations

Installing the files does not enable automatic invocation in every client or create a Figma connection. Native output needs a tool that can write to the canvas, and the agent must check its actual capabilities. The old name `mesh-gradient-generation` has no automatic alias. The repository samples use one blue and apricot palette, other colors are chosen by the agent from the skill references, so judge the result by eye.

How to disable. Delete the `genai-mesh-gradient` folder from the skills directory and reload the client skill list. Files created in Figma stay in your project.

FAQ

Is Figma required?

No, but then the output is a layered SVG. Native editable Figma layers need a connected tool that can write to the canvas.

What size are the samples?

The six samples are 1536 by 1024 pixels, 3:2, and share one blue, apricot and warm white palette.

How do I install it?

Clone the repository into the client skills directory. For Codex that is `~/.codex/skills/genai-mesh-gradient`. Other agents load skills by their own rules.

What about an older install?

Rename the folder to `genai-mesh-gradient`, update its contents and saved prompts, then reload the client.

What does it cover beyond the six samples?

The `effects.md` reference describes related effects: fluid, pigment, oil and brush, and silhouette rendering. They follow the same brief and review loop.

Discussion

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README in short

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