Make interfaces feel better skill
make-interfaces-feel-better
A skill about the small interface details: animations, typography, icons, shadows, radii, optical alignment and hit areas
- 3,994 ★ on the repository
- Last commit
- MIT
Minimal access
Why this level
- The skill is principles and rules; it executes and installs nothing on its own
Install
- Works in
In your terminal, with SkillFoxx CLI
npx skillfoxx add skills/make-interfaces-feel-betterDetects the agents on your machine, shows the access level and pins the version.
Other ways to install
Access and checks
How we reviewMinimal accessThe tool runs nothing and makes no network calls.
- The skill is principles and rules; it executes and installs nothing on its own
This is third-party code. Review the repository files before installing.
What it does
The skill gives an agent a set of interface engineering principles that add up to a polished feel. It covers concentric border radii, optical over geometric alignment, shadows for depth and borders for structure, interruptible animations, staggered entrances and soft exits, icon animation through opacity, scale and blur, tabular numbers, text wrapping, hit areas of at least 44 by 44 pixels and icon rules via currentColor. Before making a change the agent identifies the project's existing styling system and expresses the fix in it, without mixing in a second one. There are two modes: quick along the primary path and full across the whole scope, with a report by severity, code location and before and after variants.
Who it is for. For frontend developers and designers who polish an interface until it feels right.
Good fit when
- The interface works but feels off and you want to know why
- You need to clean up animations, radii, shadows and typography
- You need a component review of small details with findings and fixes
- You need consistent icons and icon states
Not a fit when
- You need logic or backend work rather than interface appearance
- You need a full redesign and architecture rather than detail polish
Example request
Review this component and tell me which small details make it feel offLimitations
The skill provides principles and rules, not a ready component library, and assumes a web stack: CSS, Tailwind, and for some animation techniques motion or framer-motion. It does not install dependencies or design a whole system; it works within the styling system the project already uses.
How to disable. Remove the make-interfaces-feel-better folder from the agent's skills directory, for example ~/.claude/skills.
FAQ
Does the skill change code by itself?
It proposes fixes with code locations and before and after variants, expressed in the styling system the project already uses. Applying the changes is up to the agent and you.
Does it fit projects without an animation library?
Yes. If motion or framer-motion is not installed, the skill offers plain CSS variants via transitions and cross-fades.
Discussion
Works for 1
Works by agent: Codex 1
- Андрейguest
Works in Codex
На первый взгляд кажется, что никакого толку от этого скилла нет, но когда тебе важны мелкие детали в интерфейсе, скилл тебе сильно поможет
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Comparison with similar tools
Cards that share the main search query, and how they differ.
| Tool | Official | Repository stars | Main difference |
|---|---|---|---|
| Make interfaces feel better (this card) | no | 3,994 | |
| User Interface Wiki | no | 950 | a skill with 152 rules on animation |
| UI Craft | no | 452 | a skill and CLI for agents |
README in short
The README presents a skill about the small details that make an interface feel good, with a link to the author's article. The skill covers animations, typography, icons, hover states, optical alignment, concentric radii, shadows and hit areas. Installation is a single npx skills command. The SKILL.md itself lists principles with concrete values and topic files: typography, surfaces, animations, icons and performance. It also documents the review report format with quick and full modes, severity ratings and a before and after table.
README badge
Original SKILL.md
--- name: make-interfaces-feel-better description: >- Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, icons, micro-interactions, enter/exit animations, or any visual detail work. Supports quick and full review modes. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows, icons, icon stroke weight, icon states, motion restraint. --- # Details that make interfaces feel better Great interfaces rarely come from a single thing. It's usually a collection of small details that compound into a great experience. Apply these principles when building or reviewing UI code. Before suggesting or writing a fix, identify the project's existing styling system and express the change in that system: Tailwind in a Tailwind project, plain CSS in a CSS project, or the established CSS-in-JS approach. Never introduce a second styling system just to apply a polish fix.