Seedance 2.5 Fight Director skill
A Codex skill that plans fight rhythm, camera and effects in Seedance 2.5 prompts and revises the prompts you already have.
- 125 ★ on the repository
- Last commit
Minimal access
Why this level
- The skill is text instructions plus a first-run script that writes one marker file under `CODEX_HOME`.
Install
- Works in
In your terminal, with SkillFoxx CLI
npx skillfoxx add skills/seedance-2-5-fight-directorDetects the agents on your machine, shows the access level and pins the version.
Other ways to install
Access and checks
How we reviewMinimal accessThe tool runs nothing and makes no network calls.
- The skill is text instructions plus a first-run script that writes one marker file under `CODEX_HOME`.
This is third-party code. Review the repository files before installing.
What it does
Seedance 2.5 Fight Director is a Codex skill that writes prompts and director scripts for fight scenes in the Seedance 2.5 video model on Jimeng and Dreamina. From a description of characters, setting and ending it builds attack and defense rhythm, spatial routes, impact reactions, camera movement and a causal chain of effects. The output is a single-pass prompt or a plan of segments that carries state between them. The README describes five directions: realistic brawl, power-up exchange, fast duel, crowd clearing and mecha combat. The skill also reviews someone else's prompt, finding weak pacing, defense, camera and effects. It does not start video generation; the finished text is pasted into Jimeng or Dreamina by hand.
Who it is for. AI video authors and short-form directors who need fight scenes in Seedance without tuning rhythm and angles by hand.
Good fit when
- One line of plot becomes a 30-second fight with clear hits and an ending.
- A scene does not fit one generation and is cut into segments with shared character state.
- An existing prompt yields a muddy brawl and you need to find where pacing, camera or effects break.
- The same plot moves to another setting, for example swordsmen swapped for combat robots.
Not a fit when
- You need the video itself: the skill writes text and does not submit a generation job.
- The target model is not Seedance: the rules are tied to its inputs and limits.
- The scene has no fight, such as dialogue or drama: the skill is built for combat.
Example request
Use $seedance-2-5-fight-director to write a 30-second fight between a woman with a sword and a man with a spear on a mountain bridge, prompt only.Limitations
The skill targets Codex, and its documentation and prompts are written in Chinese. Python 3.10 or newer is needed for the first-run script, and manual installation requires Git. On first call the skill shows a short tutorial and writes a marker under `CODEX_HOME/skill-state/`. Results depend on generation in Jimeng or Dreamina, where modes and material limits change; the README points to the current service page. The repository states no license.
How to disable. Delete the `skills/seedance-2-5-fight-director` folder in the Codex directory (`~/.codex` or `CODEX_HOME`) and the `skill-state/seedance-2-5-fight-director/first-run-v1.json` file.
FAQ
Does the skill start video generation?
No. It outputs a text plan, and materials are added and generated in Jimeng or Dreamina by hand. Segmented plans are generated in turn and joined.
How do I ask for the prompt only?
Say in the request that only the prompt is needed, as the README examples do. Without that the skill may add a director's breakdown.
Can an existing prompt be fixed?
Yes. Ask it to diagnose the prompt or to tighten attack and defense: the skill reviews pacing, camera and effects.
What is the first-run tutorial?
A short hint shown once per machine and Codex configuration. The marker sits in `CODEX_HOME/skill-state/`. To see it again, ask to be taught how to use the skill.
How do I update the skill?
If installed through Git, run `git -C "$codex_dir/skills/seedance-2-5-fight-director" pull --ff-only`. An installer-based copy is updated through Codex with a backup of the folder.
Discussion
No questions or reviews yet.
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Comparison with similar tools
Cards that share the main search query, and how they differ.
| Tool | Official | Repository stars | Main difference |
|---|---|---|---|
| Seedance 2.5 Fight Director (this card) | no | 125 | |
| Seedance 2.5 Skill | no | 267 | improves Seedance prompts, plans storyboards and starts generation through Atlas Cloud; this one covers fight scenes only and starts nothing |
| Seedance 2.0 Prompt Writing Skills | no | 4,467 | a general Seedance 2.0 prompting guide; this one specializes in fights for version 2.5 |
README in short
The README shows five sample requests, a task-to-result table, install and update routes, and the first-run tutorial.