Fight Video Create Skill
Skill for staging fight scenes: an idea becomes a battle plot, move design and a shot-by-shot storyboard.
- 110 ★ on the repository
- Last commit
Minimal access
Why this level
- The skill contains instructions and reference data and runs nothing.
Install
- Works in
In your terminal, with SkillFoxx CLI
npx skillfoxx add skills/fight-video-create-skillDetects the agents on your machine, shows the access level and pins the version.
Other ways to install
Access and checks
How we reviewMinimal accessThe tool runs nothing and makes no network calls.
- The skill contains instructions and reference data and runs nothing.
This is third-party code. Review the repository files before installing.
What it does
The skill turns one line about a fight into material ready for shooting or animation. The agent first asks who is fighting and why, then builds the plot with turns and an ending, details moves, combinations and attack and defense rhythm, and splits the scene into shots with the content and pacing of each. It also designs special abilities with trigger conditions, limits and counters. The package includes reference libraries with animated move samples and styles from street fights to army formations. The skill advances one option at a time, explains the decision and continues after your approval. It does not write prompts for image or video generators.
Who it is for. Screenwriters, short-video directors and animators who need a thought-out fight with logic and a storyboard.
Good fit when
- You need a 30-second scene such as two blades against a spear on a rainy rooftop with a known winner.
- A fighter needs an ability with a trigger condition and a weakness.
- A finished scene has to be broken into shots with durations and angles.
- An author wants reference on styles: street fights, arena duels, army formations.
Not a fit when
- You need prompts for image or video generation; the skill does not write them.
- You want to collect and organize other people's material and links, which is outside the skill's scope.
- You need descriptions and reference material in Russian; the skill targets Chinese.
Example request
Design a fight of two blades against a spear on a rainy rooftop, 30 seconds, the woman wins, and split it into shots.Limitations
The interface, reference material and descriptions target Chinese, and the README also has an English version. The license is marked as other, so read `LICENSE.md` before commercial use. The author says future free updates go into Bilibili videos rather than the repository, so the GitHub version may lag. The repository is heavy, with binary data files and dozens of GIFs, and takes longer to clone than a typical skill. The skill advances one option at a time and waits for confirmation, so it cannot hand out several scenes at once.
How to disable. Delete the skill folder from your agent's skills directory or turn the skill off in its settings.
FAQ
How do I install the skill?
Hand the archive to your agent and ask it to install the skill. There are no extra dependencies or setup, and if a skill of the same name exists, keep a single copy.
What should I tell it for a better scene?
Give the characters and their relationship, weapons and abilities, the location, the desired outcome, duration with frame format and the closing image. If details are missing, the skill asks.
Does the skill write video generator prompts?
No. It produces the plot, moves and storyboard, while image and video prompts and material collection are outside its scope.
Can I revise a finished option?
Yes. Say the attack is monotonous, the rhythm should speed up or the setting should change, and the skill redoes the match.
Where do move examples come from?
From the reference libraries in the `reference/` folder, which hold animated samples of moves and abilities, and the skill states what came from reference and what is new.
Discussion
No questions or reviews yet.
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README in short
The project distributes an AI agent skill that designs fights: plot, moves, space, storyboard and special abilities, backed by sample libraries.