flutter_soloud skills

14 skills for Flutter audio: an agent writes playback, 3D sound, effects and streaming with flutter_soloud from the plugin's docs.

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Skill

Minimal access

Why this level

  • The command writes skill files into the project; no network calls or keys are involved.
All reasons and checks

alnitak/flutter_soloud

Install

In your terminal, with SkillFoxx CLI

npx skillfoxx add skills/flutter-soloud-skills

Detects the agents on your machine, shows the access level and pins the version.

Other ways to install

Access and checks

How we review

Minimal accessThe tool runs nothing and makes no network calls.

  • The command writes skill files into the project; no network calls or keys are involved.

This is third-party code. Review the repository files before installing.

What it does

The flutter_soloud package ships 14 `SKILL.md` skills with the plugin: setup, loading and playback, volume and pan, mixing buses, filters and effects, 3D positional audio, streaming, synthesis, visualization, sample-accurate scheduling and mixer output capture. Each skill covers idioms of one SoLoud engine area so the agent does not invent methods that do not exist. `dart run flutter_soloud:skills` installs them and checks that they are current.

Who it is for. Flutter developers building games and audio apps who delegate `flutter_soloud` work to an agent.

Good fit when

  • A game needs low-latency sounds and gapless background loops.
  • A metronome or sequencer needs sample-accurate timing.
  • Music, effects and UI sounds are split across separate buses.
  • An app plays a network stream and shows a live spectrum.

Not a fit when

  • The project uses another audio package such as `just_audio`.
  • The app only needs one short notification sound with no tuning.
  • Only microphone capture is needed: recording is outside this plugin.

Example request

Add looping background music to the game and a separate effects bus with its own volume control.

Limitations

The skills work only in a project that has `flutter_soloud` added and describe its API. Web builds need extra setup from the author's guide. Streaming does not support MP4 and M4A. Skills change with the plugin, so after a package update run the `--check` command. The skills describe only this plugin's API and do not replace reading the changelog after a major package upgrade. Codec or platform faults stay on the plugin side.

How to disable. Delete the skill folders the command created from the agent skills directory in the project. Remove the `flutter_soloud` package from `pubspec.yaml` separately.

FAQ

How do I check that skills are current?

Run `dart run flutter_soloud:skills --check`. It reports outdated skills and changes nothing.

Which agents are supported?

The README names Claude, Cursor, Gemini, GitHub Copilot, Cline, Codex and OpenCode. Any agent that reads `SKILL.md` files can use them.

Is the package required to get the skills?

Yes. The skills ship inside the `flutter_soloud` package; the README lists no separate download.

What is in the set?

14 skills: setup, loading, playback, volume, filters, buses, 3D audio, streaming, synthesis, visualization, scheduling and output capture.

Does the package work on the web?

Yes, but web builds need separate setup from the author's guide. Minimum browser versions are in the README table.

Discussion

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README in short

A low-latency audio plugin for games and interactive apps. The AI Agent Skills section describes installing the skills with a Dart command.

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